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RULES & PRACTICE

How to Play FreeCell

Play FreeCell ↗

THE PLAYBOOK · MYUEJIA

How to play FreeCell

Bring your attention to one round of FreeCell. Build four suit foundations from ace to king. Look at what changes after your first action. Keep the instructions close while learning this activity. Check the relevant rule before repeating a move.

One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.

A useful comparison

Compare the worked example with your own position. Use the reasoning, not an answer copied from a different board. Refer to the controls when needed.

Your goal

Build four suit foundations from ace to king. Use the instructions to see which actions move you towards it. The example below illustrates a decision.

Step by step

  1. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
  2. Select a face-up card and then the destination pile or Empty slot.
  3. Use foundations where available; full Spider or Scorpion runs clear automatically.
  4. Undo reverses a choice. New deal shuffles again.

Controls

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. On a smaller screen, keep the active part of the board within view. Use one clear input at a time.

A useful example

With two empty cells and no spare empty column, a group of at most three cards can move together. Focus on why the action is allowed, not only its outcome. Take a moment to compare.

Watch out for this

Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Check the rule before repeating the action. Read one step at a time and try it on the playing area. Match the instruction to the control you use.

Common questions

While learning, what is the goal of FreeCell?

Build four suit foundations from ace to king.

While reading the Guide, how do I control FreeCell?

Here is the relevant explanation: Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown.

On this playing page, what example helps explain FreeCell?

For clarity: With two empty cells and no spare empty column, a group of at most three cards can move together.

While learning, what should I watch out for in FreeCell?

For clarity: Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy.

What format does FreeCell offer?

For clarity: One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.

For this browser game, which play mode does FreeCell use?

Here is the relevant explanation: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

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